We have been learning about attributes in EDGE, and students have using specific attributes to create a unique product--a monster. In this lesson, students spin a wheel to determine the only constraints of their project besides the main shape. They then create a monster unlike anyone else's, using the attributes and their original contributions to give information about their monster, like name, home, interests, etc. They are also working on more creativity stems, in a slightly different format than in the last lesson.
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