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Scream Machine - A Roller Coaster WebQuest



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Design Engineer



DESIGN ENGINEER
ROLE DESCRIPTION � 

The design engineer studies the principles of roller coasters to plan and 
construct an artistic or architectural physical design.
Your task -
Visit the links below. Record your responses to each task. Read to find details to complete the following:
1. Click here and here for information on wooden and steel coasters. Use Inspiration or Microsoft Word to complete a Venn diagram or chart comparing the wooden coaster and the tubular steel coaster. Use details from your reading to explain why more tubular steel coasters are being built at amusement parks.
2. Go to the �How Does�� link. Once there, click on the �Design a Roller Coaster� yellow arrow. Proceed with all steps for your design. Next, complete the following:
A. Why is the height and shape of the first hill important?
B. �Exit paths� are paths out of a hill or loop. What should be considered when designing exit paths? Why?
C. The second hill should help maintain the thrill. How should this hill be designed compared to the first hill? Why?
D. Why is the �teardrop�, elliptical loop, a much better design for roller coasters than the �circle� loop design? Use the �How Does..� , �What Goes Up...� , Roller-Coasters" link, and �Feeling Loopy� links for help.
3. Imagine that you and a group of passengers are testing out a newly constructed roller coaster. The slide down the first hill is thrilling, but before you get to the top of the second hill, you start sliding backward and get trapped between the first two hills. Using what you know about Newton�s First Law of Motion, describe what the designer forgot to include in transforming his creation from his plan on paper to the real world.
4. Click the link here to test a practice coaster design using a tool to put the science of coasters to work. Click here to cut and paste coaster elements such as batwings, camel backs, tunnels, and corkscrews to design a thrilling ride. Think about the design elements your team should consider for your roller coaster. Would your team be interested in a "hypercoaster"? Click here to view a Time.com photo essay of "hypercoasters". Find anything interesting?
5. Click here to read details on a comparison chart of coasters. The information on the chart came from the world's top ten fastest coasters, as of 2004, at the "Roller Coaster Database" Website. Click the database hyperlink on the chart to record details for 2-3 more coasters. Scroll down to the 2nd page of the chart to record the details. Compare the design you want for your team's coaster to those on the chart. Record the reasons why.

6.
Be ready to present and explain your findings to your team. You and your team will use this information for the design of your ultimate scream machine.
LINKS
Wooden or Steel Coaster? Does It Make A Difference?
What Goes Up Must Come Down
How Does A Roller Coaster Work?
Wooden and Steel
�Feeling Loopy�
"Roller-Coasters"
Practice Your Coaster Design
Coaster Inversion Elements "Hypercoasters" - Time.com Photo Essay
Tech Effect Rashida Betts, Literacy Coach G. James Gholson Middle School 900 Nalley Rd. Landover, MD 20785 To contact me: Phone: 301-883-8390 Fax: 301-883-8394 E-mail: rashida.betts@pgcps.org

<b><arial>Coaster Design Connections<b>


Check out this &quot;kids.discovery.com&quot; interactive coaster design 
tool.  Use it to create a coaster with batwings, tunnels, camel backs, and 
corkscrews.
http://kids.discovery.com/games/rollercoasters/buildacoaster.html


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Last Modified: Thursday, May 07, 2009
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