`How Parents can support Math at home`

```A small quantity of dots, beads, eggs, or fingers is displayed
for a few seconds, and the player clicks on the matching number.
The quantities are displayed in groupings that lead children away
from counting one by one, toward recognizing small groups,
counting on, and adding to find the total
Counting-Speedy Pictures```

```The player counts small numbers of animated fish. Talk to your
child about different ways to count the fish, perhaps by finding
groups of 2 or 3 fish. Players scoring 70% or better will move to
the next level. Audio directions.
Counting Fish```

```The player counts the ants and clicks on the corresponding
number. Ants are grouped and color-coded in ways that help
children practice counting strategies. Audio directions.
Counting-How many ants do you see?```

```Select from several games that challenge students to count
ten frame.
Counting-ten frame```

```Connect dots by clicking on numbers in order to make a picture.
Number Order & Recognition-Connect the dots with Art Games```

```This site allows students to manipulate base 10 blocks to
represent numbers.
Number Order & Recognition-Learning Base 10 Blocks```

```Locate this game by selecting "Name That Number" from the picture
menu below the viewing screen. In this game, Big Bird asks viewer
to click on a number (1-10) and then counts with objects. Audio
Number Order & Recognition-Sesame Street Name that Number```

```Similar to Speedy Pictures 1, players race to beat a timer as
they add the number of dots shown on 2 dice, the number of
fingers shown on two hands, or the number of beads shown in two
rows.
Basic Addition with Pictures-Speedy Pictures 1```

```This iApp is compatible with iPhone, iPod touch, and iPad.  This
simple, free game uses ten frames and is designed to help
learners make sense of addition. It's an excellent game to
explore with your child while you're on the go.
Basic Addition with Pictures-Math Tappers: Find Sums```

```Complete puzzles by recognizing similarities and differences in
shapes. As children master levels, the content gets progressively
more difficult. The last stage includes an introduction to
symmetry. Audio directions.
Geometry-Shapes/Geometry```

```Players explore positions (left, right, up, down) as they follow
text & audio directions that tell where to move a dancing bear.
This activity records how many dance moves the player can
complete in a minute.
Geometry-Dance Moves```

```The player looks at a repeating pattern of colored dots and then
chooses the item that comes next. Ask your child to explain how
he or she can tell what comes next and to show you where the
pattern starts and where it ends. Levels become increasingly
difficult.
Repeating Patterns-Moon Rock Patterns```

```This link offers several great math games.
Great Math Games```

```Great site for virtual manipulatives to use while teaching on
National Library of Virtual Manipulatives```

```The idea behind the site is to offer mathematics as well as some
fun bits, and to combine the two wherever possible.The main
content of the site is aimed at kindergarten to Year 12.
Math is Fun```

```This link provides intentional math games that support our Saxon
Math Program.
Saxon Math Online Activities```

```Children of all ages enjoy sharing books with a caring adult.
Visit out Virtual Bookshelf for suggested titles that will help
improve skills, foster positive attitudes toward math, and create
opportunities for family togetherness.